A shader program that uses uvs to make distort UVs on an object. This shader program builds on our previous shader, https://shaderfrog.com/app/view/3157. In this shader, we use uvs to move individual vertices differently. In this case, we use uvs and a triginometric function to alter vertices. Created for Computer Graphics 4620, a course offered at the University of Nebraska at Omaha. @bricksphd
This shader has no tags.