A shader program that modifies vertices. This shader program builds on our previous shader, https://shaderfrog.com/app/view/3155. The GPU can dynamically move vertices as well as coloring pixels. This allows for dynamically created terrain, flowing water, realistic cloth, and a host of other realtime effects. In this shader, the model is being moved, but only on the GPU. Notice how the combination of the dynamic lighting and the dynamic movement creates an interesting effect. Created for Computer Graphics 4620, a course offered at the University of Nebraska at Omaha. @bricksphd
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