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Shader
Fragment
Vertex
FPS
0
Cone
"Refraction With Aberration by AG" Uniforms
mRefractionRatio
float
mFresnelBias
float
mFresnelScale
float
mFresnelPower
float
tCube
samplerCube
Lancellotti Chapel
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Refraction With Aberration by AG
by
AdrienGENEST
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