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FPS
0
Sphere
"New Basic Shader" Uniforms
Multiplier
-1
0
1
New_Basic_Shader1571217187189_29_color
vec3
r
g
b
New_Basic_Shader1571217187189_29_lightPosition
vec3
x
y
z
"Fork of New Basic Shader" Uniforms
Multiplier
-1
0
1
repeat
vec2
x
y
useNormal
float
useRim
float
bump
float
tNormal
sampler2D
Building block normal map
Building block normal map
tMatCap
sampler2D
Bowling Grass
Bowling Grass
noise
float
rimPower
float
useScreen
float
normalScale
float
normalRepeat
float
Fork_of_New_Basic_Shader1571217234927_52_color
vec3
r
g
b
Fork_of_New_Basic_Shader1571217234927_52_lightPosition
vec3
x
y
z
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New Composed Shader
by
chinabo
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