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FPS
0
Sphere
"Reflection Cube Map" Uniforms
Multiplier
-1
0
1
mirrorReflection
float
reflectionSampler
samplerCube
Nissi Beach
"Configurable Oil Spill" Uniforms
Multiplier
-1
0
1
color1
vec3
r
g
b
color2
vec3
r
g
b
color3
vec3
r
g
b
color4
vec3
r
g
b
Configurable_Oil_Spill1568719667166_144_speed
float
"Unreal" Uniforms
Preset
Default
Multiplier
-1
0
1
lightPosition
vec3
x
y
z
roughness
float
metalness
float
lightColor
vec3
r
g
b
intensity
float
envMap
sampler2D
Sedona
Sedona
Unreal1568719741703_161_color
vec3
r
g
b
"Caustic Perlin" Uniforms
Multiplier
-1
0
1
Caustic_Perlin1568719772283_203_color
vec3
r
g
b
Caustic_Perlin1568719772283_203_speed
float
Caustic_Perlin1568719772283_203_resolution
float
"Flowing Image Combination" Uniforms
Multiplier
-1
0
1
image1
sampler2D
Ocean
Ocean
image2
sampler2D
Shale Rock Normal
Shale Rock Normal
Flowing_Image_Combination1568719861601_261_speed
float
Flowing_Image_Combination1568719861601_261_resolution
float
Flowing_Image_Combination1568719861601_261_color
vec3
r
g
b
"Star Field" Uniforms
Multiplier
-1
0
1
This shader has no uniforms. But if it did, this is where you could experiment with their values!
"Parallax Starfield" Uniforms
Multiplier
-1
0
1
starRadius
float
starDensity
float
starColor
vec3
r
g
b
Parallax_Starfield1568719966704_306_speed
float
Parallax_Starfield1568719966704_306_resolution
vec2
x
y
"Noise Ripples" Uniforms
Multiplier
-1
0
1
brightness
float
noiseImage
sampler2D
Chromatic Noise
Chromatic Noise
distortion
float
contrast
float
Noise_Ripples1568720084936_353_speed
float
Noise_Ripples1568720084936_353_color
vec3
r
g
b
Noise_Ripples1568720084936_353_resolution
vec2
x
y
2
favorites
2Fork of Fork of Zenithium2333
by
olya
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