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FPS
0
Sphere
"Basic Tiling Caustic" Uniforms
Multiplier
-1
0
1
viewVector
vec3
x
y
z
opacity
float
color
vec3
r
g
b
resolution
float
speed
float
brightness
float
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New Composed Shader
by
Daisuk
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Comments
Posted by
Daisuk
6 years ago
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