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FPS
0
Sphere
"Noise Ripples" Uniforms
Multiplier
-1
0
1
resolution
vec2
x
y
speed
float
brightness
float
noiseImage
sampler2D
Chromatic Noise
Chromatic Noise
distortion
float
contrast
float
Noise_Ripples1581435219826_111_color
vec3
r
g
b
"Refraction Cube Camera" Uniforms
Multiplier
-1
0
1
refractionRatio
float
mirrorReflection
float
reflectionSampler
samplerCube
Scene Cube Camera
"Simple Light" Uniforms
Multiplier
-1
0
1
lightPosition
vec3
x
y
z
lightColor
vec3
r
g
b
"fresnel_glow" Uniforms
Multiplier
-1
0
1
start
float
-1
0
1
end
float
-1
0
1
alpha
float
-1
0
1
fresnel_glow1581437772095_750_color
vec3
r
g
b
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New Composed Shader
by
RunNowGames
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