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FPS
0
Sphere
"Spiral Illusion" Uniforms
Preset
Default
Multiplier
-1
0
1
resolution
vec2
x
y
swirls
float
1
50.5
100
lineLength
float
0
50
100
Spiral_Illusion1591434658004_334_speed
float
0
25
50
"Ruby Mine" Uniforms
Multiplier
-1
0
1
Ruby_Mine1591434684127_358_color1
vec3
r
g
b
Ruby_Mine1591434684127_358_color2
vec3
r
g
b
"Molten Noise" Uniforms
Multiplier
-1
0
1
color3
vec3
r
g
b
brightness
float
permutations
float
iterations
float
Molten_Noise1591434712093_408_color1
vec3
r
g
b
Molten_Noise1591434712093_408_color2
vec3
r
g
b
Molten_Noise1591434712093_408_speed
float
Molten_Noise1591434712093_408_uvScale
vec2
x
y
"Fast Image Based Noise" Uniforms
Multiplier
-1
0
1
noiseImage
sampler2D
Big pebbles
Big pebbles
Fast_Image_Based_Noise1591434756032_444_speed
float
Fast_Image_Based_Noise1591434756032_444_uvScale
vec2
x
y
Fast_Image_Based_Noise1591434756032_444_color
vec3
r
g
b
"ToonShader" Uniforms
Multiplier
-1
0
1
lightPosition
vec3
x
y
z
ToonShader1591434972071_501_color
vec3
r
g
b
1
favorite
New Composed Shader
by
ezsolt
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Comments
Posted by
普渡众生的妖孽
4 years ago
Posted by
普渡众生的妖孽
4 years ago
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