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Shader
Fragment
Vertex
FPS
0
Sphere
"New Basic Shaders" Uniforms
uNormalMap
sampler2D
Alloy diamond plate normal map
Alloy diamond plate normal map
lightPosition
vec3
x
y
z
shininess
float
0
25
50
mainColor
vec3
r
g
b
specularColor
vec3
r
g
b
u_rimColor
vec3
x
y
z
u_gloss
float
-1
0
1
u_rimAmount
float
-1
0
1
u_rimThreshold
float
-1
0
1
uColorMap
sampler2D
Checker
Checkerboard pattern
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New Basic Shaders
by
daronlin
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Description
*MainTexture,MainColor,NormalMap 已完成
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