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Shader
Fragment
Vertex
FPS
0
Sphere
"AO" Uniforms
color
vec3
r
g
b
lightPosition
vec3
x
y
z
normalMap
sampler2D
Alloy diamond plate normal map
Alloy diamond plate normal map
speMap
sampler2D
Alloy diamond plate bump map
Alloy diamond plate bump map
map
sampler2D
Alloy diamond plate
Alloy diamond plate
gloss
float
-5
2.5
10
ambient_intensity
float
0
0.5
1
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AO
by
daronlin
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