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FPS
0
Sphere
"glitter shader" Uniforms
Multiplier
-1
0
1
color
vec3
r
g
b
lightPosition
vec3
x
y
z
_MainTex
sampler2D
Scratched Metal
Scratched Metal
_NoiseSizeCoeff
float
_NoiseDensity
float
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New Composed Shader
by
ducdhtn238@gmail.com
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