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Shader
Fragment
Vertex
FPS
0
Plane
"Fork of Retroreflector" Uniforms
lightPosition
vec3
x
y
z
specularPower
float
0
50
100
glowPower
float
0
0.5
1
color
vec3
r
g
b
lightIntensity
float
0
5
10
ambientColor
vec3
r
g
b
normalMap
sampler2D
Alloy diamond plate normal map
Alloy diamond plate normal map
reflectorColor
vec3
r
g
b
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Fork of Retroreflector
by
daronlin
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