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Shader
Fragment
Vertex
FPS
0
Cone
"Fork of Fork of Transparent Straight Underwater Beams Vertical" Uniforms
rayBrightness
float
0
1
2
rayColor
vec3
r
g
b
resolution
float
0
2.5
5
backgroundAlpha
float
0
0.5
1
1
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Fork of Fork of Transparent Straight Underwater Beams Vertical
by
lx_ytw
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Description
An effect that's like light filtering through water.
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