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FPS
0
Sphere
"Star Swamp (3D version)" Uniforms
Multiplier
-1
0
1
baseColor
vec3
r
g
b
brightness
float
scale
float
1
5.5
10
"fresnel_light" Uniforms
Multiplier
-1
0
1
color
vec3
r
g
b
lightPosition
vec3
x
y
z
"Reflection Cube Map" Uniforms
Multiplier
-1
0
1
mirrorReflection
float
reflectionSampler
samplerCube
Nissi Beach
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Jelly Shader
by
raaaahman
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