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Shader
Fragment
Vertex
FPS
0
Plane
"Fork of Collections_3D_ScrollAdditive___Cull_Off" Uniforms
color_seed
vec4
uSampler
sampler2D
Smooth noise
Smooth Noise
_Intensity
float
_Color1
vec4
_Color2
vec4
_Speed
vec4
uSampler_size
vec4
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Fork of Collections_3D_ScrollAdditive___Cull_Off
by
rameshravi
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