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Shader
Fragment
Vertex
FPS
0
Cube
"shadow distance exemple" Uniforms
color
vec3
r
g
b
lightPosition
vec3
x
y
z
tex
sampler2D
Alloy diamond plate
Alloy diamond plate
normalmap
sampler2D
Alloy diamond plate normal map
Alloy diamond plate normal map
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shadow distance exemple
by
CavernadorMaster
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