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FPS
0
Sphere
"New Basic Shader" Uniforms
Multiplier
-1
0
1
lightPosition
vec3
x
y
z
New_Basic_Shader1740453290834_85_color
vec3
r
g
b
"New Basic Shader" Uniforms
Multiplier
-1
0
1
range
float
0
0.5
1
size
float
0
0.5
1
offset
float
-1
0
1
speed
float
0.1
0.3
0.5
color2
vec3
r
g
b
New_Basic_Shader1740453310754_96_color
vec3
r
g
b
"Ribbons" Uniforms
Multiplier
-1
0
1
lineCount
int
fadeRange
float
0
2.5
5
lineSize
float
-1
0
1
lineColors0
vec3
r
g
b
lineColors1
vec3
r
g
b
lineColors2
vec3
r
g
b
lineColors3
vec3
r
g
b
lineColors4
vec3
r
g
b
totalSpeed
float
useFade
float
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New Composed Shader
by
nrchuanqi
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