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Shader
Fragment
Vertex
FPS
0
Sphere
"Three.js Point Light" Uniforms
shininess
float
specular
vec3
r
g
b
wrapRGB
vec3
r
g
b
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Three.js Point Light
by
andrewray
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Description
Early experiment extracting the raw Three point light from the phong material type.
Tags
light
phong
physical
point
three.js
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