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FPS
0
Sphere
"fresnel_glow" Uniforms
Multiplier
-1
0
1
start
float
-1
0
1
end
float
-1
0
1
alpha
float
-1
0
1
color
vec3
r
g
b
"New Sub Shader" Uniforms
Multiplier
-1
0
1
New_Sub_Shader1577572993610_99_modelViewMatrix
mat4
New_Sub_Shader1577572993610_99_projectionMatrix
mat4
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New Composed Shader
by
PhilipDesign
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