A shader program that uses uvs to make distort vertices on an object. This shader program builds on our previous shader, https://shaderfrog.com/app/view/3159. In this shader, we use uvs to move individual vertices differently. In this case, we use uvs and a triginometric function to alter vertices. Created for Computer Graphics 4620, a course offered at the University of Nebraska at Omaha. @bricksphd
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