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FPS
0
Sphere
"Chameleon Skin" Uniforms
Multiplier
-1
0
1
circleFrequency
float
0
100
200
circleRadius
float
0
10
20
height
float
0.5
5.25
10
texture
sampler2D
Pebbles in mortar
Pebbles in mortar
transformPercent
float
0
0.5
1
newColor
vec3
r
g
b
baseColor
vec3
r
g
b
effectStrength
float
0
0.5
1
"Electricity" Uniforms
Multiplier
-1
0
1
This shader has no uniforms. But if it did, this is where you could experiment with their values!
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